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Desert Island Movies, by James Schellenberg (10/12/09)
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The world of science fiction cinema is a rich and varied one. Fantasy . . . . not so much.
Desert Island Top 12, by James Schellenberg (8/24/09)
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Not long ago, a friend forwarded a rather nostalgia-inducing link to me: the Top 100 Sci-Fi Books list. . . . In the spirit of controversy-baiting list-makers everywhere, I present a list of books that I point to as examples of how to do something right.
When Lost Went SF, by James Schellenberg (6/29/09)
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The show stumbled, found its way, then went way hardcore on the science fiction. A wrap-up for season 5 and some speculation for the upcoming (and final) season.
When Lost Got Lost, by James Schellenberg (5/4/09)
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I never watched Lost in its first four seasons. In fact, since September 2004, when the popular show debuted, I did my best to avoid reading about it, since the show seemed to be one of those based around a "mystery" of some kind. I knew that it was about a plane crash on a remote island, but that was about it. I didn't have much motivation to watch it myself, but if I ever did watch it, I wanted the full experience.
Eras of Le Guin, by James Schellenberg (3/16/09)
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Finale and Follow-Up, by James Schellenberg (1/5/09)
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Avatar: The Last Airbender wrapped up its third and final season earlier this year. Haven't seen it? You're missing the smartest fantasy on TV.
Summer Movies 2008, by James Schellenberg (11/3/08)
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It's like I don't enjoy blockbusters any more — I feel lonely in my dislike of The Dark Knight, for example — but I keep going every summer. Why might that be?
Adventure, Zombies, Tragic Love, and Chess, by James Schellenberg (9/22/08)
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The only thing I've said definitively so far is that I hate trying to make these kinds of definitions. So allow me to jump straight into the works at hand and see what I can make of this mess.
Glitz, Flash, and Fun, by James Schellenberg (8/11/08)
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A look at some of the recent videogame titles for the PC that are focused on creating spectacle. Some even have a decent storyline to go along with the eye candy.
Ender's Decline, by James Schellenberg (6/9/08)
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There's just something about this particular tale: a young child growing up in difficult circumstances, taken away from family and sent into intense military training, and then facing ever more difficult obstacles in the pursuit of saving humanity.
Ender's Peak, by James Schellenberg (4/28/08)
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So it was with some trepidation that I started a project to listen to all eight audiobooks in the Ender's Game series.
Final Issue, by James Schellenberg (3/17/08)
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The series covers the next five years of life on our planet: survival, sex, cloning, road trips, an Amazon cult, pirates, androids, monkeys, and much more. Will human civilization die out in one generation?
My Year of McCaffrey, by James Schellenberg (2/4/08)
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The melodrama and constant friction between characters was also a source of near-hapless fascination, while I loved having volume after volume to read, following the florid storylines and science fiction developments with great avidity.
Giving Up, by James Schellenberg (11/19/07)
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If you found the perfect work of art, wouldn't you want to find the sequel or season 2 and enjoy the heck out of it? And what if that follow-up was not up to the same level of quality ... would you give up?
Reading All Night, by James Schellenberg (10/8/07)
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At the time, I never questioned why I might be reading so many books. Books were awesome! That was about the sum of it.
Summer Movies 2007, by James Schellenberg (8/27/07)
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Big budget spectacles? Yes. Movies worth watching again? Maybe. James surveys the science fiction and fantasy movies of summer 2007.
Lost Moments, by James Schellenberg (7/16/07)
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Sure, a fragmented experience might be annoying, but gaps might also be healthy—can all those Dr. Who episodes really be that good?
Indie Videogames: Artform in the Making?, by James Schellenberg (5/28/07)
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Ambitious people are busy attempting to make videogames into an artform. Will indie videogames bring this about? And does the term "indie" even make sense?
From the Formative Years, by James Schellenberg (4/16/07)
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It's been enlightening and surprising, in almost equal measures, to revisit the books that formed my reading habits in my childhood.
Board Game Renaissance, by James Schellenberg (2/26/07)
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If you thought the future was virtual reality, there's a strong subculture that's going in the opposite direction: board games.
Some Breakthroughs Please!, by James Schellenberg (1/15/07)
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All that said, I guess I'm like those nerds who read the cautionary tale of Neuromancer and decided that the dystopia described by that book was a good idea.
Reading Fantasy Again, by James Schellenberg (11/27/06)
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Back when I was a kid, I read mostly fantasy. Then either I got jaded or the genre ran out of interesting things to say. Now it seems like fantasy is back!
Everyone's Dilemma, by James Schellenberg (10/9/06)
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What should we have for dinner? That's the question that opens Michael Pollan's The Omnivore's Dilemma... and the answer has become surprisingly complicated.
Bureaucrats in Space, by James Schellenberg (8/28/06)
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The future and a present filled with dark magic meet in the theme of the bureaucrat, courtesy of Swanwick and Stross.
Cartoons: Nostalgia and Nowadays, by James Schellenberg (7/17/06)
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If you want an instant blast of nostalgia, just think back to cartoons from childhood. And: any good cartoons out there now?
No Superheroes Allowed, by James Schellenberg (5/29/06)
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Is there really such a thing as a comic book or graphic novel that a) has no superheroes and b) is science fiction? There's more than you might think.
The Complete Miyazaki, Part 3, by James Schellenberg (4/17/06)
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I started this series last year, but I ran into an unexpected roadblock for this third installment.
Sequels, Remakes, Adaptations, by James Schellenberg (3/6/06)
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One strategy in the face of overwhelming choice is to pick the familiar. So how do the different types of familiar stack up? With a bonus taxonomy.
Small Press Roundup, by James Schellenberg (1/23/06)
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Looking for some of the best short stories and new material in the field? Try these small presses.
Untwitched: Games for the Rest of Us, by James Schellenberg (12/5/05)
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Are there any videogames for smart grown-ups? Anything for people without twitchy trigger fingers?
Star Wars Video Games: Better Than the Movies?, by James Schellenberg (10/31/05)
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The movie is never better than the book; further down the foodchain, the video game is never better than the movie. Right? But consider the case of Star Wars.
Why I Hate Zombies, by James Schellenberg (9/26/05)
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Well, for one, they're the living dead. And secondly, they show up in way too many computer games.
When Civilizations Collapse, by James Schellenberg (8/22/05)
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Could it happen to us? And are there any good story ideas on the topic?
Vanity, DIY, the Multicorp, and You, by James Schellenberg (7/18/05)
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Avoiding publishing scams. And, it was loads of hard work: two do-it-yourself publishing success stories.
The Complete Miyazaki, Part 2, by James Schellenberg (6/13/05)
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Miyazaki's middle period has one world-renowned masterpiece, My Neighbor Totoro, and two other fine films.
Literary Musicians: Scott Mackay and Louise Marley, by James Schellenberg (5/16/05)
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Inspiration strikes in a wealth of ways, and there are just as many methods of applying that inspiration.
Under the Influence?, by James Schellenberg (4/18/05)
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Do you listen to music while writing? Ever gotten story inspiration from a piece of music? A survey.
The Complete Miyazaki, Part 1, by James Schellenberg (3/21/05)
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Just a few years ago, you either had to know Japanese or track down an animation festival showing his films in various dubbed versions. Now all of master animator Hayao Miyazaki's movies are available on DVD in North America.